The subject of “nerfing” weapons has been one that has perplexed and annoyed me for a while now. This is basically the life cycle of in game weapons:
- Game comes out
- People play game
- People find a gun that is more effective than the others
- Said gun gets popular
- The people who can’t/don’t/won’t use the gun complain that it makes the game unbalanced
- The developers patch weapon
- All weapons become wet towels
The thing is, these games are supposed to be going for a certain amount of realism. Well guess what? In real life weapons are not balanced. If you get hit by a round from the Barrett .50 calibre rifle you’re either going to be dead, or looking for half price deals on gloves or shoes.
In Geoff’s latest video he mentions that a number of guns in BFBC2 are going to be “nerfed”. Why? Because they are more powerful than others? But that’s the way it should be, or rather – that’s life baby! If a gun is powerful then you should use it, if you choose not to use it then you shouldn’t really complain when someone opts for the quick kill option. It’s not really rocket science to work out that people are going to use the most effective weapon. It’s lunacy to willingly choose the weakest gun in the game except for some masochistic purpose.
As a new player to the game, every weapon other than the wet towel I’ve been given is more powerful and effective – but I’m not complaining. I know that when I level up I’ll have more weapon choice. If I wanted to play a game where everyone had equally powerful weapons then I’d play Ogga Ugg Banga Whack Whack!
There will always be an imbalance because people are of differing skill levels. The uber-1337 players soon get fed up using the “overpowered” weapons and switch to something that presents more of a challenge for them. The rubbish players eventually manage to level up enough to get their grubby little hands on the holy grail of shooting only to find that actually it’s not the gun that makes the player and they spend just as much time dead with the mega-weapon as they did with the peashooter. Nerfing weapons doesn’t solve a game imbalance, it just appeases the complainers – who will then go on and complain about the next most powerful weapon.
So come on people, stop nerfing stuff. It doesn’t solve anything, it just makes everyone switch to the next “overpowered” gun until we’re all running around with the custard guns from Bugsy Malone.
Peas and loaves.
Find me on PSN – evaDlivE
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